Zeitfried of Underdeep

A totemic shaman well versed in the whispers of the underground.

Description:

Basics

  • Class: Druid (Cave)
  • Race: Dwarf
  • Height: 4’5"
  • Weight: 202lbs
  • Hair: Blonde
  • Eyes: Purple
  • Skin: Pale
  • Age: 92
  • Likes:
  • Dislikes:
  • Alignment: Neutral
  • Patron: Bruenor Battlehammer
  • Trait: Goldsniffer

Vitals

  • STR: 17 (+3)
  • DEX: 13 (+1)
  • CON: 12 (+1)
  • INT: 10 (+0)
  • WIS: 18 (+4)
  • CHA: 6 (-2)

Saves

  • Fortitude: +3
  • Reflex: +1
  • Will: +5

Combat

  • Action Points: 1
  • HP: 9
  • Speed: 20ft
  • AC: 17 (Flatfooted 16 , Touch 11)
  • Warhammer (Primary-Hand)
    • +3 Melee (1d8 +3 /x3)
  • CMB: +3 ( +0 BAB, +3 Strength)
  • CMD: 14 (10 Base, +0 BAB, +3 Strength, +1 Dexterity)

Class Features

  • Nature Bond (Earth Domain)
    • Acid Dart (Sp): As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. This acid dart deals 1d6 points of acid damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
  • Cave Sense
  • Orisons
  • Wild Empathy

Racial Abilities

  • +2 Constitution, +2 Wisdom, –2 Charisma:
    • Dwarves are both tough and wise, but also a bit gruff.
  • Slow and Steady:
    • Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
  • Darkvision:
    • Dwarves can see in the dark up to 60 feet.
  • Deep Warrior:
    • Dwarves with this racial trait grew up facing the abominations that live deep beneath the surface. They receive a +2 dodge bonus to AC against monsters of the aberration type and a +2 racial bonus to their CMB on attempts made to grapple such creatures (or to continue a grapple). This racial trait replaces the defensive training racial trait.
  • Ancient Enmity:
    • Dwarves have long been in conflict with elves, especially the hated drow. Dwarves with this racial trait receive a +1 bonus on attack rolls against humanoid creatures of the elf subtype. This racial trait replaces the hatred racial trait.
  • Craftsman:
    • Dwarves are known for their superior craftsmanship when it comes to metal and stone works. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks that create objects from metal or stone. This racial trait replaces the greed racial trait.
  • Magic Resistant:
    • Some of the older dwarven clans are particularly resistant to magic. Dwarves with this racial trait gain spell resistance equal to 5 + their character level. This resistance can be lowered for 1 round as a standard action. Dwarves with this racial trait take a –2 penalty on all concentration checks made in relation to arcane spells. This racial trait replaces the hardy racial trait.
  • Stability:
    • Dwarves receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
  • Stonecunning:
    • Dwarves receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
  • Weapon Familiarity:
    • Dwarves are proficient with battleaxes, heavy picks, and hammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.

Languages

  • Common
  • Dwarven
  • Druidic
  • Aklo

Trained or Notable Skills

(Armor Check Penalty: -2)

  • Craft: Stonecarving +7
  • Craft: Alchemy +5
  • Knowledge (Dungeoneering) +7
  • Perception 8 (10 vs. Stone or Metal, +12 vs. Unusual Stone)
  • Survival +10

Feats

  • Ironhide (Level 1)

Items

  • Currency: Xpp Xgp Xsp Xcp
  • Warhammer (Strapped to leg; 8lbs)
  • Heavy Mushroom Stalk Shield (Strapped to shoulder; 10lbs)
  • Armored Coat (Worn; 20lbs)
  • Peasant’s Clothing (Worn; 2lbs)
  • Rucksack (Carried over shoulder; 0lbs)
  • Artisan’s Tools (Stonecarving) (Rucksack; 5lbs)
  • Stone Vial x5 (Rucksack; 2.5lbs)
  • Glowing Dye x2 (Rucksack; 1lbs)
  • Marker Dye x2 (Rucksack; 1lbs)
  • Vermin Repellent (Rucksack; .5lbs)
  • Varisian Totem (Belt; 1lbs)

Encumbrance: Current- 45; Light Load- 86, Medium Load- 173, Heavy Load- 260

Spells Known

Zero Level- (∞/Day; DC 14)

  • Detect Poison
  • Create Water
  • Purify Food and Drink

Level One- (2/Day; DC 15)

  • Expeditious Excavation
  • Expeditious Excavation
Bio:

Zeitfried of Underdeep

Sepulcher of Champions Raionaga